Games in the classroom: transformation of the learning dynamics
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Published:
Nov 22, 2018
Keywords:
Ludification, serious games, gamification
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How to Cite
Matos Rodríguez, D., & Unibagué, P. (2018). Games in the classroom: transformation of the learning dynamics. Indagare, (3), 36–37. Retrieved from https://revistas.unibague.edu.co/indagare/article/view/112
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Dayana Matos Rodríguez
Publicaciones Unibagué
Abstract
"Face-to-face courses in B-Learning and Collaborative Learning: Dynamics of transformation" is a project that seeks to analyze the most significant changes in terms of educational trends.